Rarity All monsters, strongboxes and most of the items come in one of four different rarities. The common rarity is normal, followed by magic, rare and unique. Higher rarity means things are higher valued but occur less frequently in the game.
Path of Exile (PoE) Rarity Colors Explained In the world of Path of Exile, there are quite a bunch of things that have a specific color according to their rarity. This includes items, monsters, strongboxes, and even maps. There is a total of four unique colors in Path of Exile: white, blue, rare, and unique.
So far, I've found a bunch of grey, two blue and two yellow/gold items. This page talks about 4 levels of rarity: normal, magic, rare and unique. But there are no information about the colors.
My guess: grey = normal, blue = magic, gold = rare,? = unique Also, I couldn't find a "pattern" of increasing currency while selling items to the PNJ's. For example, I sold a normal bow, the PNJ gave. PoE Rarity Uniques Many unique items come with a downside, or provide specialised or conditional power without staple mods, such as elemental resistances or life.
Guide to PoE Item rarity - full information about types of rarities in Path of Exile, Increased Item Quantity and Increased Item Rarity stats and how they work. Thankfully, with the games color coded item rarity system, it's easier to know which items go to the stash and which ones to trash. Normal White and Magic Blue Path of Exile items The most common items in the game are Normal items.
These have white text and do not come with any extra modifiers. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
Unique item For the rarity tier, see Rarity#Unique. A unique item is an item with a unique rarity, with a distinct and specific name, different artwork from the base item, and a predetermined list of modifiers. They can be identified by a distinct orange-brown banner on the item's tooltip.
This is achieved through random modifiers, or 'mods'. Normal, Magic, Rare and Unique rarities are indicated by the colour of the name. Rarity determines how many mods something can have.
Magic rarity typically imbues something with either one or two mods, while most rares can get up to six. Each rarity tier has certain properties. All monsters, strongboxes and most of the items come in one of four different rarities.
The common rarity is normal, followed by magic, rare and unique. Higher rarity means things are higher valued but occur less frequently in the game. y Items receive a random rarity with normal items being the most common and unique items the least common.
Rarity is rolled before base type.[1] The game rolls.