Hello, Thank you in adance for your assistance. I'm a new user to Fusion 360 with some experience using Inventor Pro. The object that I'm creating will be used to create a mold for for molded plywood.
This molded plywood piece will then be cut into eyewear frames. 1. It is important that the sketch lines which were created to make the 3D object are smooth so that the mold has a consistent.
Let's say I designed something with blocks and rectangles and want to smooth edges out, i'd need to use the fillet tool right? But is there a way to smooth all edges automatically to avoid the tedious work? Want to improve your sketching workflow in Fusion 360? The *Sketch Arc* tools let you create smooth, precise curves using **Center Point, Tangent, and 3-Point Arcs**. Fusion 360's Smooth Sketch is a powerful tool that allows users to create smooth, continuous lines and curves in their sketches. This can be extremely useful for creating organic shapes and complex geometry.
In this article, we will explore how to use the Smooth Sketch tool in Fusion 360. The inside geometry just needs to be visually appealing (smooth arc and good proportions). I have a few questions and would appreciate advice: 1.
What is a good way to have a smooth curve around three sides of an object that doesn't have 90 degree inside corners. I used the fillet command just to get something to show. 2.
Editing and Modifying Sketches Fusion 360 offers a wide range of editing and modifying tools that enable you to make changes to your sketches effortlessly. You can add, delete, or move sketch elements, adjust dimensions and constraints, and use sketch fillets and chamfers to create smooth transitions between sketch entities. Best Practices for Sketching in Fusion 360.
The 1-day Fusion 360 Training Course in Columbus empowers delegates to leverage Fusion 360 effectively, turning their creative ideas into manufacturable designs ready for CNC milling and 3D printing. Delegates will learn to create basic shapes, work within Fusion 360 environments, and master sketching and extrusion techniques. A tangential note: it looks like this curve has an axis of symmetry, so exploit that.
Match only half the curve and reflect it across a midline. Make sure that the spline is curvature-continuous across the midline; Fusion 360 has a special constraint for this. Smooth the line angles, while not altering the shape, goal, better transitions, what do you suggest? thank you! I guess some procedure to approximate a smooth solid from a mesh does exist, but in this specific case I think it is much faster to just redo it.
Open in the cad software of your choice, draw a sketch of the profile and rotate it. That's what I would do.