Bonus Stage Bonus stages occur on Round 3, 8, and every seventh round thereafter (or in the Japanese version, Round 4, 9, and every seventh round thereafter). The brothers have 20 seconds for the first bonus and 15 seconds for subsequent bonuses to collect ten coins, always located in the same positions. Each collected coin is worth 800 points, with an additional bonus awarded for collecting.
For Mario Bros. on the NES, a GameFAQs message board topic titled "Phase Looping and Phase 99 Information.". Mario Bros.
is an arcade game developed by Nintendo and released on June 21, 1983. It was also released on the NES under the Arcade Classics Series of games Atari 2600, Atari 5200, and Atari 7800 as well as a large multitude of home computer. Mario Bros.
(マリオブラザーズ, Marioburazāzu?) is an arcade game created by Nintendo and released on July 14, 1983, in North America and Japan. It is the third video game to feature Mario after Donkey Kong and its sequel, who previously was known as "Jumpman", and also marks the debut of his younger twin brother Luigi. It comprises primarily of defeating an endless horde of enemies.
Mario is about to defeat a Shellcreeper (arcade). Mario Bros. features two plumbers, [4] Italian brothers Mario and Luigi, having to investigate the sewers of New York after strange creatures have been appearing down there.
[5][6][7] The objective of the game is to defeat all of the enemies in each phase. The mechanics of Mario Bros. involve only running and jumping.
[8] Unlike future Mario. The Original PAL is the same as the USA version they both have 18 Phases before a loop. The German's Classic Serie is comparable to Kaettekita Mario Bros.
as is it based off that version (23 Phases before a loop). How to know which PAL version you're using. If you go straight into Phase 1 you're playing the Original version.
Bonus Phase Layout Additional On-Screen Info Coin: Displayed in the screencap above, the location of the Coins in a Bonus Phase. Collect all of them before the timer runs out in order to clear the stage perfectly, and get a Bonus on the score screen, as well. Timer: Shown in the box in the top-centre of the screen, this ticks down when the Bonus Phase gets underway.
You have a total of 20. Mario (Or Luigi) disappears if he bumps into Or is hit by a bad guy (including fireballs and freezies). When all Marios (or Luigis) are used up, the game ends.
After each round, the phase number is indi- cated in the lower left corner of the screen. You can compete to see who gets the highest phase number or the highest score! Mario Bros. enhances the graphics to take advantage of the Game Boy Advance's 32-bit capabilities, including adding backgrounds to the stages.
Music is added where it was originally absent. Jumping onto floors has been made easier; midair turning is allowed, unlike in the original where Mario or Luigi had to stay in one direction during jumping. Mario Bros.
Classic - Phases (1-99+).