Superman is one of the greatest superheroes ever. So, why has a game featuring him proven harder to do than piercing his skin? I've seen people saying that Superman is too op and that's why is almost impossible to create a good Superman game.Is it really that dufficult?Personally, I think it isn't. I think that a playable Superman in his own game could easily work like Superman in the Lego games.Maybe they aren't the greatesy games in terms of gameplay,but I think that they nailed what a playable Superman in an open.
When it comes to a making a solo Superman game, there are specific challenges and limitations developers face that make it almost impossible. Will we ever get to see those highly original reviews say that you can "feel like Superman"? Well, we can think of at least 15 challenges that Superman poses to being translated to a game. It had long been suspected and rumored that WB games was working on a Superman video game.
The game never came out and fans assumed that it was either just made up rumors or pure speculation. Just curious as Matt Mcmuscles said it was easy to make a good videogame adaptation of comics like Batman and Spiderman, but Superman struggles the most when it comes to game adaptations. Like Superman 64 is so broken and buggy that it's a surprise that it was shipped out to stores, despite only being about 15% complete overall.
Generally, a video game only works if the player can lose at any time and that is hard to do with Superman. With fighting games, they have to nerf Superman so Joker or Batman can defeat him, at least with some of the Justice League games, he is mainly fighting heavy hitters like Darkseid or Brainiac as bosses and their minions are more powerful than normal goons, so its a little more. Superman is one of the most beloved superheroes in pop culture, yet this mighty icon can't seem to save the day when it comes to video games.
Overpowered Protagonist Superman is virtually indestructible, making it difficult to create a compelling gameplay experience. The character's superpowers are so overwhelming that it becomes challenging to create meaningful challenges or opponents that pose a genuine threat to Superman. Without the risk of defeat or failure, the game can quickly become monotonous and lose its sense of.
When I used to think about a "perfect" Superman game, I thought about flying fast and punching big things really, really hard.